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Age-Tastic! New board game engages older adults in health and wellness education by Marilynn Larkin, MA

“Serious” games--defined as “games that do not have entertainment, enjoyment or fun as their primary purpose”--have been getting serious consideration over the past decade. Many serious games take advantage of computer technology and the Internet. But innovators at the New York City Department for the Aging (DFTA) took “a tried-and-true approach” to engaging and educating older adults: They created a board game.

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