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Topic- Motivation
Stats: 44% of 50+ adults play video games
Who'd have thought? Recent AARP research shows that 50 million 50+ adults (44%) are monthly gamers, up from 40 million (38%) in 2016. Close to half (49%) of women play video games compared with 40% of men. However, the percentage of people who play every day has increased for both men and women. Further, compared to 2016, fewer older gamers look to children or grandchildren to learn about new games. Instead, they are learning about games online and offline from a variety of channels, including their social networks, ads, websites and apps. Over one-third of these players continually try new games, and increasingly use their phone and other mobile devices to play.
moreMotivation
Back pain recovery expectations linked to actual outcomes
An individual's expectations for recovery from back pain are related to their likelihood of returning to work and may affect other outcomes as well, a Cochrane Review revealed. This is important because organization staff can help promote positive expectations, regardless of a constituent's age or functional status.
moreMotivation
Healthy longevity grand challenge launches
Recognizing that "unprecedented extensions of the lifespan" across the world bring both challenges and opportunities, the US National Academy of Medicine has launched a Healthy Longevity Global Grand Challenge - a worldwide initiative to improve physical, mental and social wellbeing for people as they age. Active-aging organizations and clinicians may want to apply to one part of the grand challenge: the Healthy Longevity Global Competition.
moreMotivation
Peer mentoring curbs loneliness, depression
Providing a peer mentoring program in a long-term care setting led to "significant decreases" in participants' depression and loneliness scores in a six-month proof-of-concept study. Peer mentoring is defined as "a supportive relationship between two individuals who share a common experience or characteristic." It's something life plan and assisted living organizations, in particular, might consider.
moreMotivation
Tech Talk: Virtual cardiac rehab saves lives
NEJM Catalyst is a weekly newsletter from the New England Journal featuring "actionable ideas" and "practical innovations" by and for clinicians and researchers.
moreMotivation
Exergaming curbs frailty in individuals with dementia
Many readers are familiar with Microsoft's exergame, which has been around for a number of years and is used by organizations both to motivate residents to get active and in friendly competitions among groups around the country and the world.
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